

Don’t even think about the Legendaries and Exotics in your Vault until you’ve used Rares to bring your total Light up to 340.Īlso be sure to decode engrams one at a time. In Rise of Iron, you’ll see Rare engrams decode up to 340 Light (per Bungie’s launch day patch notes). This is where Rare (blue) engrams come in. Importantly, an engram’s Light Level isn’t calculated until after it’s been identified.Įxotics can decode right up to the max Light Level while Legendaries cap out at 365, but they won’t go that high - because of the April update - until you’re close to that point yourself. Whether you’ve been saving engrams in your vault in the months leading to Rise of Iron‘s release or just getting on board now that it’s here, set Legendary (purple) and Exotic (gold) engrams aside.ĭestiny‘s engrams are unidentified pieces of gear that only become usable after the Cryptarch decodes them. Understanding how this system works is critical if you’re looking to boost yourself to raid readiness as quickly as possible. So while you can still get stuff that won’t boost you, raising your Light is a much more reliable process. Now, level-appropriate gear drops will always be close to your Light, typically within a 5-point range, plus or minus.

That issue was addressed in the April update. The net result: there wasn’t any steady sense of progression. Most gear you could collect had a Light floor, but none of the behind-the-scenes dice rolls accounted for your existing Light. Previously, the rating of every loot drop was almost entirely random. The April update made a major change to the way loot drops raise your Light.

It’s not quite that simple, as different types of gear are weighted differently, but that’s the gist of how things go. Your Light Level in Destiny is entirely dependent on the number attached to each individual piece of gear you have equipped.Įvery piece of gear you collect has a Light rating, and your Light Level is the average of all those ratings added together.
